Raised in America’s heartland, I was mentored by fine-art industry veterans Larry Thomas and John Davis Carroll. After my education, I spent two years in the video game industry where I fostered my classical art education into my passion of animation and visual storytelling. At Blue Mammoth Games I oversaw production design, sequential art, and character and story development for various titles under the studio. I love to collect vintage magazine illustrations from the 1930s-1960s and I’m currently working on two separate comic book projects soon to be announced.
With all my creative endeavors, I strive to imbue my work with sincerity and heart which I believe makes me an assent to any team.
Art Direction/Visual Development
Blue Mammoth Games
01/10/2013 – 09/24/2014 • Atlanta, GA
07/17/2008 – 05/05/2010 • Kansas City, KS
Blue Mammoth Games Freedom's Frontier
Illustration Character Design Visual Development Art Direction Layout Creative Writing Adobe Photoshope Adobe Flash Visual Storytelling Wacom Cintiq